The present study aims to investigate incidental vocabulary acquisition in massive online multiplayer role-playing games in a non-instructional setting. The purpose of this study is to explore the perceptions of young adult Egyptian online video-gamers of their vocabulary acquisition through game-play. Furthermore, the study aims to discover some of the learning and interaction strategies that these gamers employ in their online discussions and to analyze their potential in promoting vocabulary acquisition. Findings from the analysis of the data gathered from an online questionnaire, semi-structured interviews with some of the participants, and ongoing observations of gamers’ online interactions on game-related discussion forums confirmed the merit of online video-games in encouraging incidental acquisition of vocabulary items in the game. The majority of participants were in consensus regarding their perceptions of their L2 vocabulary acquisition through game involvement. Instances of dual coding, elaborations, error corrections, and questioning provided evidence of some learning strategies and interaction strategies utilized by gamers of online role-playing video-games in learning L2 vocabulary items.
Applied Linguistics Department
MA in Teaching English to Speakers of Other Languages
Committee Member 1
Committee Member 2
Committee Member 3
The author retains all rights with regard to copyright. The author certifies that written permission from the owner(s) of third-party copyrighted matter included in the thesis, dissertation, paper, or record of study has been obtained. The author further certifies that IRB approval has been obtained for this thesis, or that IRB approval is not necessary for this thesis. Insofar as this thesis, dissertation, paper, or record of study is an educational record as defined in the Family Educational Rights and Privacy Act (FERPA) (20 USC 1232g), the author has granted consent to disclosure of it to anyone who requests a copy.
Institutional Review Board (IRB) Approval
Approval has been obtained for this item
(2019).Incidental vocabulary acquisition and gamer perceptions of learning in massive online multiplayer role-playing games [Master's Thesis, the American University in Cairo]. AUC Knowledge Fountain.
Hussein, Gilan. Incidental vocabulary acquisition and gamer perceptions of learning in massive online multiplayer role-playing games. 2019. American University in Cairo, Master's Thesis. AUC Knowledge Fountain.