Title

PLAYPECS: Game for Autistic Children (2-3 Players+ Moderator)

Student Status

Undergraduate

Abstract

PlayPecs is an educational card game for autistic children. Autistic children have difficulties in imagining social situations especially ones outside their routine. They have social and communication impairments, as well as restricted repetitive behaviour. PLAYPECS is a tool for parents to use with their autistic kids at home before going to school. The game is based on the concepts of repetition and reinforcement. These concepts are important for the autistic child to learn and develop. The game teaches autistic children social situations in a school. It teaches them 3 basic places in the school. These are: the classroom, the library, and the playground. Each player plays with a place. The first level teaches them objects in each of these 3 places. The second level teaches them the functions of objects that they collected in the first level. Finally, the third level teaches them short situations that can happen in each of the three places. They have to collect 3 sets in each level to win. The first player to collect all 3 levels becomes the winner. The second round, each player plays with a different place. The goal is to be able to identify objects and situations that could happen in any of the 3 places in a school.

Department

Arts Department

First Advisor

Bahia Shehab

Second Advisor

Ghalia ElSrakbi

Third Advisor

Haytham Nawar

Committee Member 1

Ahmed Ellaithy

Committee Member 2

Ahmad Saqfalhait

Committee Member 3

Ayman Ismail

Extent

p.2

Institutional Review Board (IRB) Approval

Not necessary for this item

Comments

This piece of art work is part of the "Interdisciplinarity and Design Third Graduating Class of Graphic Design Students The American University in Cairo – Spring 2018" catalog. Held at the AUC Sharjah Art Gallery on December 21st, 2018, the "ALT w Shidd" exhibition showcased bachelor projects by the third Graduating class of Graphic Design students. This year’s projects were divided into 5 panels according to their tackled themes. The panels included “Digital Design”, “Fashion Design”, “Publication Design”, “Advertising”, and “Retail and Branding”. A team of internal and external jury members were invited to each panel in order to provide ourstudents with critical feedback and evaluate the final outcome of their projects according to conducted research, applied methodologies, and undertaken creative design process. Jury members from within AUC included Ahmed Ellaithy (TTO -Technology Transfer Office) Ahmad Saqfalhait (GRDN), Ayman Ismail (Venture Lab), Brenda Segone (ARTV), Heba Safeyeldine (ARCH), Marwan Fayed (GRDN), May Hasebou (GRDN), Mahamad Khalil (GRDN), and Sherif Samy (GRDN). As for external jurors; they included Amira Aboulmagd (Al-Shorouk Publishing), Majd Elsherif (Matter Branding), Mohab Anis (Innovety), Nigel Fletcher-Jones (AUC Press), Sahar Zoghby (FP7), Samy Elias(Sahara Printing), Sawsan Mourad (El Beit Magazine), and Suzie Graiess (Association for the Protection of the Environment).

Rights

This record describes an artistic or creative work which was prepared as part of a course of study at the American University of Cairo. The creators retain all rights to the original artistic or creative works described herein.

Publication Date

Fall 12-21-2018

This document is currently not available here.

Share

COinS